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Teleops Stations

Three station types on one axis

Fidelity up, scalability down. Each tier produces a kind of data the tier below structurally cannot — so the right question is not which is best, it is which signal your policy actually needs.

Where teleoperation sits

Why the top of this ladder is empty

Manipulation data comes from four places, roughly in order of cost: web video, simulation, egocentric capture worn by people, proxy devices like a gripper on a stick — and teleoperation on the robot’s own embodiment, which is the richest form of collection.

Everyone crowds the scalable end. Video and simulation are cheap and infinite, but neither can capture force, and the embodiment gap breaks transfer — a policy trained on a human hand does not run on a two-finger gripper. The high-fidelity corner sits nearly empty only because robots are not deployed at scale yet. Every robot that ships creates demand for tailored, contact-rich data — and that data can only come from a station like these.

The fidelity map

Where the data comes from

Everyone crowds the scalable end. Video and simulation cannot capture force, and the embodiment gap breaks transfer.

THE EMPTY QUADRANT high fidelity, not yet crowded FIDELITY — how close to the robot’s own embodiment SCALABILITY Web video Simulation Human video Egocentric capture Proxy devices 1 · BASE VR + arms, kinematics 2 · HUMANOID whole-body, retargeted 3 · FORCE LAB torque, contact force
Other data sources Station 1 · Base Station 2 · Humanoid Station 3 · Force Lab
Positions are schematic, not measured.

The top rung is not experimental

Station 3 mirrors the setup Google DeepMind (London) and RAI Institute (Boston) independently run for contact-rich manipulation research. It is an established configuration, not a bet.

Configurations

The three stations

Station 1

Base

VR + arms

Data out

Task episodes — video, hand pose, arm joint trajectories, gripper state, time-synced and QA’d. Kinematics only, no force signal.

Good for

High-volume manipulation demos: pick-and-place, sorting, packing. Testing and comparing setups before you commit.

Typical kit

  • VR headset with tracking
  • Two position-controlled arms
  • Dexterous hands or grippers
  • Clutch-pedal teleop stack
  • Swappable task cells — shelf, tabletop, bin

Station 2

Humanoid

Mocap suit + full humanoid

Data out

Full-body kinematics — gait, reach and manipulation in one stream, retargeted to your target humanoid.

Good for

Humanoid programmes: whole-body tasks, mobile manipulation, and human-motion pretraining matched to a specific robot.

Typical kit

  • Xsens Link full-body suit
  • Humanoid platform, or bring your own
  • SenseGlove R1 or MANUS gloves
  • Dexterous hands
  • Staged environments + retargeting stack

Station 3

Force Lab

Torque-controlled leader-follower

Data out

Torque profiles, contact force, compliance and per-finger pressure alongside full video and kinematics. Force-true demonstrations.

Good for

Contact-rich, fragile and deformable tasks: gripping without crushing, cloth handling, insertion and assembly.

Typical kit

  • Torque-controlled leader-follower pair
  • SenseGlove R1 haptics
  • TESOLLO DG-5F with fingertip force sensors
  • Licensed mapper + integration pipeline
  • Contact-rich task cells

Side by side

What each tier gives you

1 · Base2 · Humanoid3 · Force Lab
Kinematics✓✓✓
Video, time-synced✓✓✓
Full-body gait + reach—✓partial
Retargeted to a specific humanoid—✓—
Torque & contact force——✓
Compliance / per-finger pressure——✓
Episodes per operator-dayHighestMediumLowest
Relative cost per episodeLowestMediumHighest
Government / defense eligibleConfiguration-dependentConfiguration-dependentYes, by construction

A note on eligibility

Several strong components in Stations 1 and 2 are China-origin and are offered for commercial use only. If your programme serves a defense or government end customer, tell us at the consult stage — we will configure around it. Station 3 is built entirely from non-China vendors, which is why it is the default for those programmes.

Not sure which rung you need?

Describe the task and the robot. We will tell you the cheapest station that produces the signal your policy actually needs — including if that is the bottom one.

Infrastructure

Compute, sync and tactile sensing

The parts of a station that do not appear in the photo: on-robot compute, multi-camera frame sync, and the tactile channels that make contact-rich data usable.

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