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Hardware Specifications

Sensors, connectivity, power, and glove design — side by side

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MANUS Metagloves Pro motion capture gloves
MANUS Metagloves Pro
30 ms wired · 50 ms wireless
167 g incl. battery
Hand Solver 3 · Core 3.0+
SDK raw sensor stream
View on Knoxlabs
+ Haptic
MANUS Metagloves Pro Haptic with tactile feedback
Metagloves Pro Haptic
Per-finger tactile haptics
Same tracking as Pro
178 g incl. battery
Hand Solver 3 · Core 3.0+
View on Knoxlabs
Quantum Gloves by MANUS fingerless motion tracking
Quantum Gloves by MANUS
Lightest: 146 g
Fingerless or hand strap
Core 2.0+ compatible
80 ms wired latency
View on Knoxlabs
Specification Metagloves Pro Pro Haptic Quantum Gloves
Fingertip Sensors
Technology 5 EMF · 6 DOF 5 EMF · 6 DOF 5 EMF · 6 DOF
Sampling rate 120 Hz 120 Hz 120 Hz
Wired latency 30 ms 30 ms 80 ms
Wireless latency 50 ms 50 ms 100 ms
Haptic Feedback
Haptic modules None ✓ Per finger None
Glove Design & Fit
Glove style Full finger Full finger Fingerless / hand strap
Available sizes XS / S / M / L XS / S / M / L M / L only
MANUS Core & Hand Solver
Minimum Core version Core 3.0+ Core 3.0+ Core 2.0+
Hand solver Hand Solver 3 Hand Solver 3 Hand Solver 2
SDK raw sensor stream ✓ With SDK license ✓ With SDK license ✗ Not supported
Green values indicate differences between models.

MANUS Core Software

Licensing options for MANUS Core and upgrade paths for existing systems

Software availability depends on the configuration you choose.
On Knoxlabs, MANUS glove product pages may be offered as gloves-only or as bundles that include a MANUS Core license. When purchasing a bundle, the required software license is included in the same order. If you already own a license — or need additional integrations such as XR, SDK, Xsens, or Optical — you can purchase or upgrade licenses below.
View glove product pages: Metagloves Pro · Metagloves Pro Haptic · Quantum Gloves

MANUS Core Licenses

License Upgrades

Already using MANUS Core? Upgrade your license to unlock additional integrations such as XR platforms, SDK access, or motion capture systems.