With advanced haptic technologies, best-in-class comfort, and functionality, the Nova is built with business in mind. Completely wireless force-feedback gloves are compatible with Standalone and Base Station tracked headsets and are made to be donned in 5 seconds.
Experience advanced technology with unparalleled freedom
With SenseGlove, digital objects have a real hand presence. Our force-feedback system puts out 20 Newtons of resistance within 10 ms, making digital objects feel real. This makes SenseGlove Nova perfectly suited for VR training.
SenseGlove has embedded an advanced voice coil actuator technology that allows the Nova to render the feeling of realistic button clicks and impact simulations, which are crucial for virtual reality training with tools and dashboards.
SenseGlove Nova combines sensor-based finger tracking with computer vision hand tracking algorithms. With the Pico Neo2 no external tracking devices are needed. More headsets will follow soon.
This is what makes the SenseGlove Nova great for enterprise VR solutions:
Easy to use
The Nova is completely wireless. It works with standalone headsets and features an updated flexible form factor that enables users to feel virtual objects with unparalleled freedom.
The ability to experience digital worlds through intuitive real-world behaviors coupled with a price affordable for every XR professional makes the SenseGlove Nova the most accessible device for the future of work and a new sense in VR training.
Developed in collaboration with SenseGlove research customers, SenseGlove Nova possesses the features required for VR training. Its technology has been tested for training and research applications by industry leaders.
9-axis absolute orientation sensor in the wrist
4 sensors to capture the flexion and extension of the thumb and the index-, middle- and ring- fingers. 1 sensor to capture the abduction and adduction of the thumb.
Optional: Fusion with proprietary computer-vision algorithms in the SenseGlove SDK to detect hand location and to enhance the accuracy of finger tracking within the field of view of the HMD camera(s).
4 proprietary passive force feedback modules delivering a maximum force of 20N in flexion direction at the fingertips
A force resolution with an average of 0.2N per programmable step.
2 Linear Resonance Actuators haptic motors of max 1.8G peak located at the fingertip of the thumb and index finger.
1 voice coil haptic actuator with a sensitivity range of 45-250Hz, for impact simulation up to 4.3G, located in the palm hub of the SenseGlove Nova.
3450mAh Lithium-Ion Battery, good for an average of 2-3 hours of simulation time
320g (11.3 oz) per glove.
2.4GHz wireless serial communication, 60Hz refresh rate
Software Development Kit
An extensive software development kit (SDK) is available for Unity. Available for download here: https://github.com/Adjuvo/SenseGlove-Unity.
An Unreal Engine API is available available for download here: https://github.com/Adjuvo/SenseGlove-Unreal-Plugin
A basic native C++ SDK ) is available for Unity. Available for download here: https://github.com/Adjuvo/SenseGlove-API
SenseGlove proprietary Computer-Vision is used to determine hand location in cartesian space. Available for Pico Neo 2 at launch, with further headsets to follow.
HMDs without access to mounted camera images will require 3rd party hardware, e.g. Oculus Touch Controllers or HTC Vive Trackers, which are not part of the Nova Set. The Nova comes with an HTC Vive Tracker, and an Oculus Quest 2 controller mount.
HTC VIVE Tracker 3.0 Pico Neo 3 Pro Pico Neo 3 Pro Eye