Back-Order, ships early February
Forty feedback points, unforgettable experiences
Introducing the TactSuit X40, a wireless haptic vest that packs 40 individually controllable vibro-tactile motors. Stay immersed in your content with positional haptic feedback delivered to every corner of your body. TactSuit is compatible with a wide range of platforms, including PC, VR, Mobile, and console.
Be in the Game
TactSuit is the only haptic suit that has been integrated into VR games. Feel the optimized, unique haptic patterns for each in-game event and enjoy a fully immersive VR experience.
Lag-free Untethered Experience
Enjoy lag-free, wireless haptics via Bluetooth connectivity. Untethered real-time haptic feedback will only heighten your immersion. Completely immerse yourself in content without having anything get in your way, even wires.
Cross Platform Support
TactSuit X 40 can be connected to almost all devices via Bluetooth or audio cable. Pair your TactSuit X40 to your device via Bluetooth to enjoy embedded haptics. Plug in your TactSuit for audio-based haptics with standalone VR, console, and mobile. Enjoy state-of-the-art haptic feedback and seamless connectivity with or without wires.
*Wired connection supports stereo haptics only
Size: Free Size (25"-50" body circumference)
Weight: 1.7 kg (3.7 lbs)
Battery: 3.63V, 9800mAh, 35.574Wh
Connection: Bluetooth Low Energy technology (BLE), Audio Port
Machine Washable: Mesh lining only
Quick Suit Up
Zip up, strap in and get straight into the action only in 5 seconds.
40 Haptic Feedback Points
Elaborately reproduces and delivers the feeling you experience in virtual content over your entire torso.
One Size Fits All
The size is adjustable from 25'' to 50'' with strap.
Detachable Mesh Lining
The mesh lining can be separated and washed, or replaced with a new one.
TactSuit X40 (with detachable Mesh Lining) x 1
USB Type-C Cable x 1
BLE Dongle x 1
Manual x 1
Type: Li-ion Rechargeable Battery
Capacity: 3.63V, 9800mAh, 35.574Wh
Playtime: 18 hours*
Charging: 5V, 2A Max (takes appx. 5 hours)
*When all feedback points are operating for 1 sec in every 10 sec at maximum intensity
SDKs for Unreal Engine and Unity Find More
For other Engines, we provide C# AND C++ Go Github
For technical support Contact Us
A list of natively supported games is available In Here
You can download our device software. Download
Ships out in February