HTC Vive Pro Eye Enterprise VR System: Video Games - Knoxlabs.com

HTC Vive Pro Eye Enterprise VR System

$ 1,399.95

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Gain a new level of insight on content interaction with the VIVE Pro Eye Enterprise VR System from HTC. This complete VR system features precision eye-tracking that works to accurately record where a user focuses on your provided content. With heat mapping and gaze tracking functions, you can tell not only where a user looks, but for how long. These specific insights into elements of your product can be a treasure trove of valuable analytics regarding user intent and decision making.

With the ability to track eye movement, the VIVE Pro Eye system gives you additional abilities in VR. You can implement gaze-oriented menu navigation, making basic pointing, selection, and zooming easier and more intuitive. You can also enhance VR communication with more lifelike avatars that accurately reflect the actual user's eye movement and blinking. The headset and sensors are included to get you up and running quickly, and additional functionality is available to reduce GPU load on your VR environments, provide hi-res and surround sound audio, and more.

Display

Screen: Dual OLED 3.5" Diagonal
Resolution: 1440 x 1600 Pixels per Eye (2880 x 1600 Pixels Combined)
Refresh Rate: 90 Hz
Field of View: 110°
Audio Input: Dual Integrated Microphones
Connections: USB Type-C 3.0, DisplayPort 1.2, and Bluetooth
Sensors: SteamVR Tracking, G-Sensor, Gyroscope, Proximity, IPD Sensor, and Eye Tracking

Eye Tracking

Gaze Data Output Frequency: 120 Hz
Accuracy: 0.5 to 1.1°
Calibration: 5 Points
FOV: 110° (Trackable)
Data Output: Eye Information: Timestamp (Device and System), Gaze Origin, Gaze Direction, Pupil Position, Pupil Size, and Eye Openness
Interface: HTC SRanipal SDK
SDK: Unity and Unreal

Controller

Sensor: SteamVR Tracking 2.0
Input: Multifunction Trackpad, Grip Buttons, Dual-Stage Trigger, System Button, and Menu Button
Connections: Micro-USB (Charging)

Tracked Area

Standing/Seated: No Minimum Requirements
Room-Scale: Minimum Play Area: 6'6" x 4'11" / 1.98 x 1.5 m
Maximum Play Area (2 x SteamVR 2.0 Base Stations): 22'11" x 22'11" / 7  x 7 m
Maximum Play Area (4 x SteamVR 2.0 Base Stations): 32 x 32' / 9.8  x 9.8 m

Computer System Requirements

Processor: Intel Core i5-4590 or AMD FX 8350 (Equivalent or Better)
Graphics: NVIDIA GeForce GTX 970 or AMD Radeon R9 290 (Equivalent or Better)
RAM: 4 GB or More
Video Out: DisplayPort 1.2 or Newer
USB Port: 1 x USB 3.0 or Newer Port
OS: Windows 7, 8.1 or later, or 10

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    HTC Vive Pro Eye Enterprise VR System

    $ 1,399.95