BoboVR Z4 | Vision & Auditory Integrated Immersive VR Headset  |  Knoxlabs

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VR Headset for Android and iOS phones | BoboVR Z4

$ 39.99

VR Headset for Android and iOS phones | BoboVR Z4

What's BOBOVR Z4 used for?

The BoboVR Z4 is compatible with Android and IOS systems. Just plug in a regular smartphone and you can simulate a private movie theater. Laying down at home you can see IMAX 3D directly. Experience being on the Moon, Mars, the Forbidden City, the seaside, Jurassic Park, etc., Experience exciting games like roller coasters, live CS, and big pendulum clock.

 

Fully immersive 120-degree field of view

The headset is built with premium Japanese imported optical PMMA lens. The 35mm super short focal length design makes for a 120-degree wide view angle, meaning its closer to your real perspective of the world.

 

Integrated Visual and Auditory systems

Without immersive audio Virtual Reality is incomplete. Although you can visually be transmitted to another world, but without 3D sound, the simulated world cannot be fully streamlined. The Z4 takes the lead as a one-piece patented design, combining a high bass soundproof headphones with stunning lenses.

 

Humanized one-button adjustment design

Compatible with 600 degrees myopia to 200 degrees hyperopia, vision optical adjustment. With 60-72mm distance adjustment.

 

Compatibility

Compatible with Android and IOS phones with 4.5-6.0 inch display, including iPhone 4S, iPhone 5s, Samsung Galaxy S3, S4, S5, S6, Note4, Note5, LG Nexus 5, LG G2, LG G3, LG V10, LG flex, HTC One M, Nexus 6 phone, etc.

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Virtual and Mixed Reality

Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality can include entertainment (i.e. video games) and educational purposes (i.e. medical or military training). Other, distinct types of VR style technology include augmented reality and mixed reality. Currently standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consisting of a head-mounted display with a small screen in front of the eyes, but can also be created through specially designed rooms with multiple large screens. Virtual reality typically incorporates auditory and video feedback, but may also allow other types of sensory and force feedback through haptic technology.