{"title":"Haptic Gloves","description":"","products":[{"product_id":"weart-touchdiver","title":"Weart TouchDIVER G1 | Haptic interface for XR","description":"\u003cp\u003e\u003cstrong\u003eFinally, a light-weight, \u003c\/strong\u003e\u003cstrong\u003ewireless, and fuss-free \u003c\/strong\u003e\u003cstrong\u003ehaptic interface for XR\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003eStop clicking, Start grasping\u003c\/h3\u003e\n\u003cp\u003eTouchDIVER, WEART’s haptic glove, connects the digital and physical worlds by adding the one sense that is missing: \u003cstrong\u003eTOUCH\u003c\/strong\u003e. Live a \u003cstrong\u003etruly immersive VR experience\u003c\/strong\u003e and touch digital objects as you would in real life.\u003c\/p\u003e\n\u003cp\u003eThink of any VR\/AR experience – \u003cb\u003etraining sessions, digital retail experiences, virtual exhibitions, or collaborative design workshops\u003c\/b\u003e. Now, wear your VR gloves (TouchDIVER), put on your preferred VR Headset, and start interacting with the virtual world.\u003c\/p\u003e\n\u003ch3\u003eHaptic feedback\u003c\/h3\u003e\n\u003cp\u003e\u003cstrong\u003eForces, vibrations, and thermal cues\u003c\/strong\u003e are combined to achieve a level of realism never found before in any haptic technology, as acknowledged by all our customers\u003c\/p\u003e\n\u003ch3\u003eFinger Tracking \u0026amp; Digital Hand Model\u003c\/h3\u003e\n\u003cp\u003eTracking of the user’s fingers is achieved through our novel-patent pending technology integrated in the device. This technology is coupled with a \u003cstrong\u003edigital model of the human hand\u003c\/strong\u003e, included in our SDK.\u003c\/p\u003e\n\u003ch3\u003eIndustrial VR Training\u003c\/h3\u003e\n\u003cp\u003eWEART’s TouchDIVER \u003cstrong\u003eaccelerates learning curves\u003c\/strong\u003e and redefines knowledge sharing within leading industrial organizations. Used in different contexts, our haptic gloves systematically\u003cstrong\u003e increase trainees’ attention and care for detail.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003eMedical VR Training\u003c\/h3\u003e\n\u003cp\u003eTouchDIVER \u003cstrong\u003eincreases the realism of VR surgical training\u003c\/strong\u003e. Adopted by a top-notch medical tools manufacturer, surgeons can practice complex operations in advance and learn efficiently through \u003cstrong\u003enatural interactions with virtual patients\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003eMarketing Experiences\u003c\/h3\u003e\n\u003cp\u003eWEART’s devices \u003cstrong\u003eincrease retention rates\u003c\/strong\u003e by effectively connecting customers with the brand through the sense of touch. In fact, among our five senses, touch is the most \u003cstrong\u003estrictly correlated with our emotions\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003eShopping Experiences\u003c\/h3\u003e\n\u003cp\u003eE-commerce and in-store digital shopping experiences are pushing for \u003cstrong\u003erealistic interactions with virtual objects\u003c\/strong\u003e. The TouchKEY (launching soon!) is being used by international leaders in the retail sector to increase sales by accentuating the interaction and attention to their products\u003c\/p\u003e\n\u003ch3\u003eRemote Collaborative Design\u003c\/h3\u003e\n\u003cp\u003eThe TouchDIVER is the perfect companion for designers, as concepts enter a \u003cstrong\u003esuperior level of realism before prototyping\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003eVR\/XR Contents for Entertainment\u003c\/h3\u003e\n\u003cp\u003eWEART’s devices can add a whole new dimension to gaming and entertainment content \u003cstrong\u003eincreasing emotional connection and engagement\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003eDesigned from the ground up to be \u003cstrong\u003eDeveloper-friendly\u003c\/strong\u003e\n\u003c\/h3\u003e\n\u003cp\u003eOur products are natively integrated with\u003cstrong\u003e Unity and Unreal Engine\u003c\/strong\u003e. They come with:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1-to-1 connected hand model\u003c\/li\u003e\n\u003cli\u003eReady-to-use tactile library\u003c\/li\u003e\n\u003cli\u003eSample code and demos\u003c\/li\u003e\n\u003cli\u003eIntuitive manual and documentation\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3\u003eWrist Tracking\u003c\/h3\u003e\n\u003cp\u003eThe TouchDIVER comes with a Universal Adapter hosted on the Control Unit that can be used to plug in the \u003cstrong\u003emost commercially available controllers \u003c\/strong\u003e(HTC Vive Trackers, Oculus Controllers, etc.). It comes with a \u003cstrong\u003euniversal adapter\u003c\/strong\u003e hosted on the control unit and an HTC Vive adapter.\u003c\/p\u003e\n\u003cp\u003eThe adapter can be easily removed to attach markers and reach a higher level of wrist-tracking accuracy in structured environments equipped with \u003cstrong\u003eoptical tracking systems.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003eFlexible Software Architecture\u003c\/h3\u003e\n\u003cp\u003eOur software architecture is \u003cstrong\u003emodular and multi-layered\u003c\/strong\u003e. Its core is the WEART Middleware, a background process, in charge of the communication with the device. A second layer includes the SDK enabling the integration of WEART devices into client applications.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSDK Compatibility\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eOur SDK is compatible with the most \u003cstrong\u003ecommercially available VR\/AR platforms\u003c\/strong\u003e (Oculus, HTC, WMR). It includes a \u003cstrong\u003elow-level API accessible by any client application\u003c\/strong\u003e, exposing a simple function to access tracking data and control haptic signals. 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